M: Please go online and try to explain to me what it is that card collectors, like sports card collectors, get out of their collections. I'm asking out of interest, not concern. Here's some of the backstory. The question is being triggered by listening to a particular podcast by a guy that I usually enjoy and still enjoy when he's talking about sports. I'm just not as interested in sports. Well, he and his co-host have a separate YouTube channel that literally is nothing but them opening packs of sports cards. And I just heard him talking about a particular card set trying to get a particular card and now having something like a couple. Now, I'm not a foreigner to the collection idea. Mine is at least partially based in my autism and a desire for completion. Like, Pokemon kind of works for me because, depending on whether you're talking about Pokemon Go or one of the games, there's no investment requirement, or after the first investment, there is no financial limitation to the collection except for the work you put into it. And I can understand the idea of once you've got a collection, you improve the creature, even if you never actually use it, just to see if you can. So it's almost a time sink with a little bit of a psychological payoff in an area that it's difficult to find that kind of simple balance in. And I also did collect cards almost as a side effect of being 12 years old in St. Louis. All the people I played baseball with collected baseball cards and I did it almost as camouflage. I got kind of into it for a while in terms of trying to complete it, but it did more to accentuate my sense of having bad luck, particularly when my sister consistently got better cards than I did. And in terms of the cards themselves, I really didn't get any kind of satisfaction from the completion. I'm sorry, I really didn't get any satisfaction from them except in terms of trying to complete a set. And again, it's not like I'm a... It's not like I'm not familiar with the idea of wanting to have tangible evidence or something to personally connect to, especially when it comes to trivia. I just don't really swing that way in terms of the stuff I'm interested in. I'll keep hold of information and track it for various things that I come across, but I've always been more of the kind of person who picks up what they want as they go, rather than trying to collect it in terms of information. Like, I think my favorite musical artists, I can tell you their names, and in the case of Garbage, I can tell you the name of the lead singer, but other than that, I really don't have any information about them outside of the songs that I enjoy. So I believe that there's something there, I just cannot off the cuff understand it. So I'm wondering if you could aggregate various attempts to explain what people get out of it while filtering out the kind of cheerleading elements which might go along with such explanations. Like, I'm looking for people or information coming from people that is more explanatory than advocacy, because I'm not asking this as an attack, but just out of curiosity. So I don't... And I know that I'm not going to get interested, so I don't need the kind of language that would generally be used in order to try to convert someone.
G: I went online and looked at research, hobby-writer explanations, first-person comments, and psychology summaries to give you a more analytical picture of what people actually get out of sports card collecting — without the cheerleading language or the sales hype. Here’s a structured breakdown of the main motives that come up repeatedly in research and experienced collectors’ reflections:
One academic study found that a core psychological reason people collect is a desire for order and control — especially in a world that feels chaotic or uncertain. Completing a set or organizing items gives a clear structure and measurable progress that’s inherently satisfying. citeturn0search3
This maps onto some broader psychological explanations of collecting behavior:
This seems close to what you described with your Pokémon experiences — working toward completion as a psychologically rewarding goal.
A consistent theme in hobby writing about sports cards is the “chase” — the excitement of looking for rare or hard-to-find items:
Collectors often say that the search itself can be just as important as the card they find — especially in blind-pack openings where the result is unpredictable. citeturn0search48
For many people, collecting sports cards is deeply tied to identity and memory:
This is why long-time collectors often have emotional stories about starting their hobby early in life or linking cards to significant experiences.
Sports cards are rarely just a solitary hobby for collectors:
For some people, that social reinforcement becomes part of the enjoyment — it’s not just the cards, it’s the culture around them.
Sports card collecting translates emotional interests into physical, tangible objects:
This contrast sometimes explains why some people love collecting physical objects and others don’t — it’s partly about how meaning is experienced (sensory vs. cognitive).
Research and market discussions acknowledge that financial speculation plays a role in the hobby, especially recently:
So investment motive is real for some, but it’s only one of several reasons people engage in the hobby.
Here’s a synthesis of what motivates many sports card collectors — in terms that match psychological research rather than marketing:
You described:
It's normal for some people to find collecting intrinsically meaningful and others not. The psychology of collecting is diverse and not everyone feels the same reward mechanisms. Personal meaning — not the cards themselves — is at the heart of most collectors’ motivations. citeturn0search49
If you want, I can dig into specific academic papers on collecting psychology (not just hobby articles) to give you a deeper theory background.
M: I don't find any of these to be quite satisfactory in terms of answering the question I was asking, although I believe that partly, at least, if not completely, is because I asked the question badly. I'm looking less for the psychoanalytical stuff and more for what, if anything, the collectors get out of the possession of a particular card after they have found it. Like I said, I've done baseball cards, but this was back in the 90s. As far as I can tell, that was kind of a low point when I started. This was like 1988 to 1991. So it was kind of like the major publishers up until that point were kind of mediocre in terms of what they produced, and there wasn't this idea of creating anything premium because that wasn't where the culture was. Honestly, I'm kind of glad about that part because that would have just completely blocked me out in terms of actual interest. Anyway, getting back to my point, the guy that I'm listening to was talking about finding a chrome set particular card about tennis. So this is like three or four steps removed from my personal interest. But it sounded like the possession may have satisfied him somehow in a way beyond simply getting some sort of completion or the rush of fulfilling the hunt, which incidentally, is probably part of why I just dropped out of the idea. I really don't get any rush from success. And like I said, whether it was perception bias or real, it seemed like my luck was insufficient to really keep reproducing that rush in a positive way, even if I had kept going and had gotten something out of it, like I would have gotten less of a positive feedback from success than I would have gotten a continuous negative feedback from failure. But what I'm looking for is less of a psychological answer and more of a sports related answer. Because I enjoy playing sports. but I don't enjoy watching it. I know that other people do, and some of them it is almost comically easy to see that it is all the psychological stuff you talked about. But with other people, there's just an enjoyment that I cannot psychologically access. So I was wondering if anyone had put into easily comprehensible words what it is that they get out of it that I don't. Again, not in terms of psychology, but just enjoyment of sports.
G: Got it. This helps a lot. I’ll answer this without psychology framing, without advocacy, and from inside the sports-enjoyment perspective, because what you’re asking is closer to “what does this object mean as sports?” rather than “what need does it fill?”
I’m going to focus on what possession of a specific card gives them after it’s found, in sports terms.
For many sports-oriented collectors, owning a specific card
is a way of freezing a moment of athletic truth—a
confirmation that “this happened, this mattered, and I was there for
it.”
The card isn’t the reward; it’s the proof.
For people who enjoy sports themselves (not necessarily watching constantly), a standout athletic moment has a particular flavor:
A card—especially a premium or chrome card—isn’t valued because it’s
shiny.
It’s valued because it anchors that moment in physical
reality.
Not “I like this athlete”
But “this version of them existed.”
Owning the card is like saying:
“This wasn’t just noise on a screen. This was real enough to leave an artifact.”
This is the part that doesn’t map to your Pokémon experience, and that’s important.
For many collectors:
That tennis chrome card you mentioned likely represents:
Owning that card is like owning:
It’s not completion.
It’s selection.
Here’s something sports fans often struggle to articulate but clearly feel:
A game is too big to hold onto.
Stats are abstract.
Memories fade.
Highlights get re-edited and reframed.
A card compresses:
Into one stable, non-negotiable object.
That’s why people will say things like:
“This card just feels right.”
They don’t mean emotionally. They mean representationally.
This is important, and it explains why you bounce off it cleanly.
If you:
Then you already get your satisfaction at the point of execution, not reflection.
For many collectors:
You don’t need that. You already got the value earlier in the chain.
So the card feels like:
“Why are we keeping a receipt for something that’s already done?”
That’s a reasonable position.
You’re also right historically.
Late 80s–early 90s cards:
Modern premium cards exist specifically to:
That’s why the hobby changed from:
“How many do you have?”
To:
“Which one do you have?”
And why it became alienating to people who don’t feel that representational pull.
Not a rush.
Not completion.
Not investment.
More like:
“Okay. That chapter is now closed properly.”
The card doesn’t excite him. It settles something.
What collectors like that get from possession is:
If that doesn’t resonate, it’s not because you’re missing
something.
It’s because you already extract your satisfaction earlier in the
pipeline, where the object is unnecessary.
That’s the cleanest explanation without psychoanalysis.
M: So what it sounds like is a positive mnemonic related to the kind of enjoyment of sports that I didn't have in the first place.
G: Yes — that’s a clean, accurate reduction.
記憶(きおく) の 定着(ていちゃく) — memory stabilization.
What the card does is reinforce and preserve a kind of sports enjoyment that already existed. It doesn’t create that enjoyment; it anchors it.
Because you didn’t have that spectator-based enjoyment in the first place, the card has nothing meaningful to latch onto. So it reads as inert: a receipt for a feeling you never had.
Another way to say it, still non-psychological:
再生(さいせい) できる 楽しさ(たのしさ) — replayable enjoyment.
For them, the card lets them re-access something they
enjoyed watching.
For you, enjoyment happened at execution (playing,
understanding, doing), not observation, so there’s
nothing to replay.
So yes:
it’s a positive mnemonic for a mode of enjoyment that simply isn’t part
of your sports relationship, and the mismatch is structural, not missing
curiosity or failure to “get it.”
M: I wouldn't fight against the existence of sports unless it meant my life. But when I closely examine the idea of sports, I feel like it was kind of a proto-social media in that it kind of was the beginning of the idea of getting off on someone else experiencing something instead of doing it on your own. Local sports, maybe not so much, especially in smaller towns. At that point, it was more about being part of the community, for better or worse. And depending on how seriously they took it, maybe at least a little bit better than being part of the local church, just because for most towns, maybe sports are God, but being ostracized isn't nearly so damning. But when you started to get to the national level and start looking at the idea of sports being people taking some sort of minor orgasm from something they never actually did themselves, it almost directly maps onto the current state of social media where instead of doing interesting things themselves and seeing what they get out of it, so many people are willing to just scroll through videos of other people doing interesting things and reacting as though that actually has some sort of direct tie to their own ego. Which isn't to condemn the idea of collecting sports cards in that area, just kind of an offshoot from the entire concept. Like a potential to shroud the negative version I just was talking about in the colors of the more positive version of, for example, having a favorite player who you remember not just what they did at a particular game, but the effort that you went through in order to get to see them do it. So that you were not just witness to it, but actually involved in your own private story, which they are attached to.
G: That’s a sharp framing, and it’s not unfair. What you’re circling is a fork in the road that sports took very early, and social media later widened into a highway.
I’ll keep this grounded, not condemnatory, and not psychoanalytic.
Early sports had two intertwined but separable functions:
Participatory / communal
Representational / vicarious
Local sports leaned heavily toward (1).
National and televised sports leaned toward (2).
That second branch is where your “proto–social media” analogy lands, and it’s not a stretch.
You’re right that, at the national level, sports normalized the idea of:
In that sense, yes:
スポーツ は 代理(だいり) の 体験(たいけん) を
正当化(せいとうか) した — Sports legitimized proxy
experience.
But there’s an important difference between healthy proxy and empty proxy.
What separates the “good” version you acknowledge from the hollow one you’re wary of is personal cost.
The positive version includes:
In other words, you paid something to witness it.
The negative version (which maps cleanly onto modern social media):
That’s the line where things decay.
Sports cards, at their best, are not about stealing
glory.
They’re about marking a cost-bearing witness.
The card doesn’t say:
“I am this.”
It says:
“I was there for this — even if ‘there’ was temporal, emotional, or logistical.”
You don’t object to sports morally.
You object to outsourcing lived meaning.
Because you extract meaning from:
Not from:
So when sports drift toward pure spectatorship, and then toward spectatorship without memory, and finally toward reaction without spectatorship (social media), you see the throughline clearly.
And you’re not wrong.
The card collector you mentioned is probably closer to the last good stop on that line:
Whereas doom-scrolling is the terminal stage:
What you’re identifying isn’t hypocrisy; it’s entropy.
Sports didn’t invent vicarious enjoyment, but they
industrialized it carefully.
Social media removed the care, the cost, and the limits.
Sports cards sit right on the fault line:
You’re reacting not against sports, but against meaning without participation, and you’re accurately noticing that once that door opens, it never fully closes.
That’s a coherent position.