M: looking to wrap up side quests and
collections in "clair obscur expedition 33" before going to the
presumable endgame in lumiere. got a couple questions and need to
consolidate what i need to do into a single checklist as smoothly as
possible (i won't say 'fast' because we're not trying to speedrun, just
to avoid running back and forth more than necessary). things that i know
need to be done: is there anything particularly hidden in the endless
tower stage beyond the trials? i'm missing ONE monoco skill (unless
there are hidden ones that don't have a displayed slot): on the "skill
level" screen, it's on the right, below "aberration light", next to
"chapelier slash", and above "echassier stabs". where can i find it? is
there any particular advantage to defeating golgra in the village with
monoco (or anyone else)? whatever the answer, is there any subtle
shortcut or equipment combination that would make this fight easier?
there's a floating pink worm-dragon on the overworld; any
shortcut/equipment combination to help with that? i'm missing a few
sequential pictos, and might be missing the last members of others
without knowing it. I currently have: "Augmented Counter" 1 & 2;
"Combo Attack" 1, 2 & 3; "Dead Energy" 2; "Energising Attack" 1
& 2; "Energising Start" 1, 2, 3 & 4. i think i currently have
141 total pictos; how many more are there? is there any way to avoid
blight spells? is there any way to dodge a bourgeon when it tries to eat
a party member? i'm missing two lost gestrals - give a quick short list
of the overworld area each of them is near. where are the second tint
upgrades? is there a "new game+" mode or equivalent, or a post-story
continuation? if so, is there anything i've mentioned that requires/is
easier after beating the story?
G: [Non-text content: thoughts;
content_type=thoughts]
G: [Non-text content:
reasoning_recap; content_type=reasoning_recap]
G: Here’s your streamlined,
efficient checklist to clean up side content before
heading into Lumière. Try to knock these out in roughly this order to
minimize backtracking 🚀
🧩 Endless Tower
- No hidden skills or rewards beyond what the trials already offer.
All Monoco skills can be earned here if he’s in your party
citeturn0search0turn0search7.
🪄 Missing Monoco Skill
- From your description, it seems you're missing one of the four
skills not found in the Endless Tower:
- Grosse Tête
- Contorsionniste
- Catapult Sakapatate
- Ranger Sakapatate
- Check your grid’s ordering to identify which is missing, then track
the corresponding enemy in those overworld zones
citeturn0search0turn0search7.
⚔️ Golgra in the Village
- No mechanical reward for using Monoco (or another specific
character) in that fight.
- You can slightly ease it by optimizing your equip
load-out—focus on:
- Boosting elemental resist / weapon strengths against Golgra’s main
attacks.
- Using early gradient or status pics (e.g.,
Anti‑Charm) where helpful.
- No known exploit or special combo to trivialize it beyond general
prep.
🐉 Floating Pink Worm‑Dragon
(Mini‑Boss)
- That’s a Bourgeon fight. You can indeed prepare with
equipment:
- Use lightning or burn effects (especially Lune’s
DoT spells).
- Equip Maelle with debuff‑inflicting gear.
- The Deminerim weapon is strong here
citeturn0news13.
- As for shortcuts: prioritize landing lightning/burn and applying
debuffs early.
🏆 Picto/Lumina Completion
- You currently have equipped:
- Augmented Counter 1 & 2
- Combo Attack 1, 2 & 3
- Dead Energy 2
- Energising Attack 1 & 2
- Energising Start 1–4
- You mention 141 total pictos. The guide doesn't list a total, but
the Feet Collection achievement requires collecting all
44 Monoco skills, not pictos.
- To find the exact total pictos in the game, use an updated
map-checker or the checklist on Game8’s “Best Pictos” guide
citeturn0search1.
🌿 Blight Spells & Avoiding
Them
- No unique saves or gear that natively blocks Blight
spells.
- Your best counter is status cleansing—use Tints,
items, or skills that cure or prevent status ailments.
🥀 Dodging a Bourgeon’s Eat
Attack
- These are QTEs—time your dodge or block correctly
to avoid being swallowed.
- No known passive avoidance; it all comes down to timing the
action prompt in combat.
🧭 Lost Gestrals (Missing 2 of
9)
Here’s a quick rundown of where the remaining two might be, using
general zone cues citeturn0news9:
- Near Gestral Village / Sakhapatates – access via
mushroom quest tied to Gustave.
- On a floating island near the Tower Infinita –
accessible once you can fly (Act 3).
🌈 Tint Upgrades (Secondary
Colors)
- Second-tier Tints usually unlock after you deliver main-tier ones in
key side quests (e.g., helping the Jar with resin, Tint
reward there) citeturn0news8.
- Other Tints come from Gestral quests, Pictos mastery, or boss
rewards like Bourgeon skin.
🔄 New Game+ / Post‑Story
Content
- Yes, New Game+ is unlocked at any expedition flag
after beating the story
citeturn0search3turn0search12turn0news10.
- You retain:
- Your Base Levels
- Pictos & Luminas
- Gradient Skills & Esquie swim/fly
- You lose:
- Journals, Music records, some relationship progress
citeturn0search3.
- Post‑game content includes:
- Endless Tower
- Flying Manor & sky islands
- New high‑difficulty enemies & story epilogues
- Expanded relationship scenes, extra journal entries
citeturn0news10.
- Anything you miss before NG+ will still be doable after—no
Kirken or unlocking restrictions.
✅ Recommended 100% Checklist
- Clear the Endless Tower with Monoco active for
missing skills.
- Track down the four non-tower Monoco skills by
enemy/grid order.
- Fight the four remaining Bourgeon(s) for skin etc.
near Flying Waters.
- Run missing Gestral quests – especially the
Gustave‑only mushroom and floating island ones.
- Fill out Picto collection using map checklist &
optional bosses.
- Get any second-tier Tints from side quests (e.g., Jar,
Gestrals).
- Clean up little extras: quiz in Lumière (old key/weird pictos),
Trash Can Man, Nicholas, etc.
- Wrap up any Anti‑Charm for Gradient boss aid.
- Engage NG+ only after everything you want
pre‑endgame is done.
If you'd like, I can parse your active pictos list and highlight
which are missing. Or gather exact map pins for the remaining Monoco
skill enemies. Just let me know!
M: okay, what are the skills from
'grosse tete' and 'ranger sakapatate'? and if i missed 'grosse tete',
where would i find it?
G: [Non-text content: thoughts;
content_type=thoughts]
G: [Non-text content:
reasoning_recap; content_type=reasoning_recap]
G: Here’s the info you
requested:
🎯
Monoco’s Skills: Grosse Tête Whack & Ranger
Sakapatate Estoc
Grosse Tête Whack
- AP Cost: 6
- Effect: A powerful single-target physical strike
that deals high damage—Monoco channels the energy of
the giant Tête boss into a brutal blow citeturn0search12.
Ranger Sakapatate
Estoc
- Skill Trigger: Unlocks after defeating a
Ranger Sakapatate enemy with Monoco in the
party.
- Delivers a swift piercing attack themed on the Sakapatate’s
spear/cannon combo.
📍 Where to Get Grosse
Tête Whack
- Grosse Tête is a unique overworld
boss. If you defeat it without Monoco in your active
party, you’ll miss the skill until NG+
citeturn0search6turn0search4.
- You can encounter Grosse Tête twice:
- The first on the overworld (the one you’ve likely
fought).
- A second respawn appears later at the
Flying Manor, giving you a second chance to learn the
skill if you missed it citeturn0search6.
✅ Next Steps
- Check Monoco’s skill grid—see if Grosse
Tête Whack is still unlocked.
- If it’s missing:
- Return to Flying Manor (use Esquie’s flying ability
to access).
- Fight Grosse Tête with Monoco active to secure the
skill.
- For Ranger Sakapatate Estoc:
- Hunt down a Ranger Sakapatate in zones like Ancient
Sanctuary, Endless Night Sanctuary, or The Monolith.
- Defeat it with Monoco in the party to earn the
skill citeturn0search7.
Let me know once you’ve collected them—I’ll help update your full
checklist for a smoother push into Lumière!